TechnoKids
computer lab and computer camp
software is a set of materials used by an educational organization to offer after school programs, workshops, or a camp program to
elementary school children ages 7-12 in the community during traditional school breaks.
The TechnoKids
computer lab lesson plans is comprised of
sixteen projects. Each camp project guide contains four theme based lessons, which allow a location to combine activities to offer a one hour, half-day or full-day computer camp.
Fun theme days have campers become artists, detectives, concert promoters, and pirates.
Computer lab and computer camp lesson plans are a great way to introduce children to the power of technology.
+camp project descriptions:
$40
TechnoArt: On this day, campers stretch the limits of their imagination by producing fabulous pieces of artwork using the power of technology. Paintings by famous artists in the styles of Cubism, De Stijl, and Impressionism are the fuel for igniting campers to produce their own art style. What they call it is up to them! Each original artwork is hung in a Techno-Gallery right beside those painted by renowned artists. Everyone will want to view this magnificent collection!
$40
TechnoCelebrity: On this day, campers work for the e-tabloid TechnoStar. As celebrity reporters, they write about the activities of sports heroes, models, pop idols, and movie stars. Their publication keeps people up-to-date on what the rich and famous are saying, doing, and wearing. A popular celebrity has just gone for a makeover. Report on this new look.
$40
TechnoConcert: On this day, campers promote an upcoming concert tour, with a star studded lineup that includes all their favorite bands. Sound clips, interviews with people in the music industry, and information about the bands are combined into an exciting promotional piece. This fabulous advertisement is sure to get people excited about this once in a lifetime event.
$40
TechnoDetective: On this day, campers become TechnoDetectives, solving mock crimes using the power of technology. The day begins with the creation of a badge. Once on duty they are assigned their first case - a stolen CD that contains valuable information. But wait… before the investigation can get underway the chief of police reassigns them to an even bigger case - to search out the crime ring that is stealing bits and bytes from people's computers. Discovering that these two crimes are related, our young detectives go after the king pin of the entire operation. Will they bring the perpetrator to justice?
$40
TechnoKnight: On this day, campers go on a quest to save the kingdom. The wizard "TechnoYort" threatens the land. He has captured the mystic creature that gives the land its health and prosperity. Campers are lowly serfs who wish to be knights. They begin their quest in hopes that they can become a member of the Order of TechnoCamp by saving the land. Their journey takes them into the Forest of Riddles, sailing on Internet Explorer, and to the castle Onh-Cet. Will our noble campers free the creature to be granted knighthood?
$40
TechnoOlympics: On this day, campers participate in the TechnoOlympics. They proudly represent their country in the events TechnoGymnastics, Internet Hurdles, and Graphic Relay. Striving to win the gold, they must prove they can be faster, higher, and stronger than their competitors. Let the Olympic spirit shine!
$40
TechnoPhotos: On this day, campers become artists. Using the program PhotoFiltre, they apply digital editing and paint tools to produce masterpieces. Sample artwork from pop artists such as Andy Warhol, Robert Indiana, and Jasper Johns are used to spark the imagination. Once inspired, campers transform their digital photographs into posters, silk-screens, and billboards. The fun continues when their name is turned into a pop art sensation. These works of art are worthy of any museum!
NOTE: Software is included on the TechnoCamp download page.
$40
TechnoPirate: On this day, campers suit up as their favorite pirate. Campers use the drawing tools of Microsoft Word to customize a hat and eye patch to make their own pirate costume. But, of course, what pirate would be complete without a parrot? The companion is colored and printed to perch upon each sailor's shoulder during their voyages. Campers team up for booty as their crew sails the seven seas in search of the Queen's lost treasures on the Internet. The day concludes with a map to a secret treasure that each crew must find to claim their fortune.
$40
TechnoProducer : On this day, campers produce their own movie. To begin, they learn how to use the editing tools in Windows Movie Maker. Afterwards, they capture action sequences using a video camera. The footage is imported into Movie Maker where scenes are deleted, effects are applied, transitions are added, and sounds are inserted. Upon completion, the movie is released for the world to see. Lights! Camera! Action!
$40
TechnoRelic: On this day, campers become relic hunters. At the request of the Ancient Relic Society, they have been asked to examine a sacred item. The sacred item has strange markings that must be deciphered. It becomes clear that only a journey into Egypt will unravel this mystery.
$40
TechnoSurvivor: On this day, campers are brought to TechnoIsland where they must out think, out match, and out assemble their opponents. Tribes compete in contests including Computer Trivia, Binary Code Cracker, and Computer Rescue. The tribe to win the most rewards is granted the title TechnoSurvivor .
$40
TechnoThink: On this day, campers put on their thinking caps to create some brainteasers that are sure to challenge their friends. Using Microsoft Excel, they are introduced to a spreadsheet environment by playing, You Found my X-Cell. They apply their new-found knowledge to create a word search. The fun continues when campers produce a mad lib, which are funny stories that are spontaneously made up with an unexpected result. To complete the day, a quiz is developed using simple if-then statements that immediately tells the respondent whether they are correct or need to try again. This is sure to be an EXCEL lent camp day!
$40
TechnoTrader: On this day, campers become stockbrokers teaming up to form investment groups that buy and sell stocks. Teams must rely on the Daily Trader, a financial newsletter that reports the latest developments and stock quotes of high profile businesses. In an effort to make money for their customers, teams trade stocks in companies listed on the TechnoStock Exchange (TSE). Learning how the stock market functions, campers keep track of their investment portfolio using Microsoft Excel. The spreadsheet program allows them to organize their trades and calculate their current value. Will campers make a million or lose it ALL!
$40
TechnoTribute: On this day, campers create a “TechnoTribute” to celebrate the life of someone special. This person may be a friend, fellow camper, family member, community worker, celebrity, athlete, or musician. This tribute includes biographical data, character traits, accomplishments, and goals of the honoree. The information is arranged in an animated presentation that acknowledges the contributions of this exceptional person.
$40
TechnoWebsite: On this day, campers contribute to the World Wide Web by posting their own website created using Microsoft Word. The inclusions of hypermedia such as sound, scrolling text, and stylized graphics are sure to draw a lot of visitors to the site.
You
can purchase any of these sixteen amazing computer lab and
computer camp software lessons for just $40 . Some
restrictions may apply. Click HERE
to see what they are, for group pricing and important
purchase details.
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